Esports fans from around the world gather in Seoul for GES 2024
전체 맥락을 이해하기 위해서는 본문 보기를 권장합니다.
"Indie game developers often lack channels to meet users," said Plithus CEO Lim Chan-young. "On our platform, users who test games and complete surveys earn points, where these points can be exchanged for prizes."
"I love that people can actually turn gaming into their sport."
이 글자크기로 변경됩니다.
(예시) 가장 빠른 뉴스가 있고 다양한 정보, 쌍방향 소통이 숨쉬는 다음뉴스를 만나보세요. 다음뉴스는 국내외 주요이슈와 실시간 속보, 문화생활 및 다양한 분야의 뉴스를 입체적으로 전달하고 있습니다.
The Grand Peace Hall at Kyung Hee University in eastern Seoul was filled with excited fans wearing team jerseys and waving banners of the countries they were rooting for as they attended Game Esports Seoul (GES) 2024 on Sunday.
The three-day event, hosted by the Seoul Metropolitan Government and organized by the Seoul Business Agency (SBA), was the first edition of GES, inviting esports fans to experience and watch games, including the PUBG Nations Cup (PNC). The event ran from Friday to Sunday at Kyung Hee University in Dongdaemun District.
“This is my second time attending an esports event in Korea,” Patryk Swierzy, a 25-year-old from Poland, told the Korea JoongAng Daily.
Swierzy, who works in the esports industry, traveled from Poland to Korea during his long vacation to attend the event.
“I’ve been here all weekend, and overall, I think the event was pretty well executed.”
The final day of GES 2024 began with the Seoul Cup championship matches in PUBG: Battlegrounds and League of Legends, held on an outdoor stage next to the Grand Peace Hall.
The Seoul Cup, which began in 2017 as an international pro league, transitioned into an amateur competition for students in 2022 to help expand the industry and nurture young talent, according to the city government.
“I think it’s a great initiative,” Swierzy said, explaining that he had watched the tournament earlier that day.
The Seoul Cup brought together middle and high school students from across the country, with two teams and 16 individual players competing in the finals on Sunday after progressing through online preliminary rounds. Some players even came from specialized high schools that focus on preparing students for careers in the esports industry.
Outside the Grand Peace Hall, around 20 gaming companies set up booths, where families, couples and friends moved from booth to booth to try different games.
“Our game is a rhythm-based title where the player’s character roams through a village, completing stages,” said a spokesperson from Bridgemusic, the developer of 28 Rhythm Performance Game, at the company’s booth. The company is one of several incubated by the SBA, receiving support for their facilities and content development.
“We plan to release early access in the first half of next year and officially launch the game after that,” the spokesperson added.
At the booths, small and mid-sized companies tested early versions of their games, gathering user feedback to improve the final products.
Among the companies present was Plithus, a game-testing platform.
“Indie game developers often lack channels to meet users,” said Plithus CEO Lim Chan-young. “On our platform, users who test games and complete surveys earn points, where these points can be exchanged for prizes."
Over the past year, around 300 games have been tested on the platform, Lim said.
The three-day GES 2024 concluded on Sunday, with Korea winning this year's PNC.
Korea narrowly defeated the United States by just one point, marking its second consecutive victory. During the three-day match, 16 countries, each represented by four players, competed for the championship trophy.
“With esports being officially included as a medal event in the 2022 Hangzhou Asian Games, gaming is now recognized as an intellectual sport that requires professional-level thinking, teamwork, quick decision-making and even physical stamina,” Seoul Mayor Oh Se-hoon said during his congratulatory speech before the final match on Sunday.
The PUBG Nations Cup has been held annually since 2019. This year’s tournament was jointly hosted by the Seoul city government and game developer Krafton.
The mayor also noted that esports had become a typical hobby for 3.7 billion people worldwide as of 2022.
"The city views esports as a key area for future growth and will continue to actively host international esports competitions and various amateur tournaments in the future," he said.
In addition to watching matches, GES 2024 offered conferences featuring game experts from academia and industry, as well as networking sessions. A DJ party themed around DJMAX, a popular rhythm game in Korea, was also held on Friday.
Students were given special opportunities to visit the backstage of the PNC 2024 venue and attend a career session to explore jobs with companies like Nexon and Electronic Arts.
“Esports is much bigger in Korea compared to Belgium, where I’m from,” said Emma Van Waesberghe, a senior exchange student at Hankuk University of Foreign Studies, who attended the event.
“I love that people can actually turn gaming into their sport.”
BY CHO JUNG-WOO [cho.jungwoo1@joongang.co.kr]
Copyright © 코리아중앙데일리. 무단전재 및 재배포 금지.
- Jonghyun's sister makes first public appearance to announce counseling project
- Behind the Mercedes explosion: The decision to tap a little-known Chinese battery maker
- As Fifty Fifty re-debuts, former members prepare for debut of their own
- Former President Moon urges DP's Lee to oust conservatives from presidency
- K-pop agencies declare war on deepfake porn using artists' faces
- Exclusive: Mercedes-Benz dealers refuse used EQEs over EV explosion
- SHINee members remember birthday of late member Jonghyun
- Footballer Lee Kang-in reportedly dating Doosan heiress: Dispatch
- Accident survivor finds full miracle in partial recovery
- Exclusive: Incheon-Lisbon charter service to become regular route, says Portuguese envoy